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* [[OnVehicleStreamOut]] | * [[OnVehicleStreamOut]] | ||
* [[OnRecordingPlaybackEnd]] | * [[OnRecordingPlaybackEnd]] | ||
* [[OnPlayerUpdate]] | |||
* [[OnSniperRifleFired]] | |||
* [[OnConsoleInput]] | |||
|| | || | ||
* [[StartRecordingPlayback]] | * [[StartRecordingPlayback]] | ||
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* [[IsVehicleStreamedIn]] | * [[IsVehicleStreamedIn]] | ||
* [[IsPlayerStreamedIn]] | * [[IsPlayerStreamedIn]] | ||
==Advanced functions(v1.5+)== | |||
* [[SendOnFootSyncData]] | |||
* [[SendOnFootSyncDataLV]] | |||
* [[SendPassengerSyncData]] | |||
* [[FireSniperRifle]] | |||
* [[SendShotInfo]] | |||
* [[SendDeathInfo]] | |||
== Functions used only within gamemode== | == Functions used only within gamemode== | ||
* [[ConnectNPC]] | * [[ConnectNPC]] | ||
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*[[NPC Installation]] | *[[NPC Installation]] | ||
* [[Squirrel Standard Library Functions]] | * [[Squirrel Standard Library Functions]] | ||
* [[Command-line usage]] | * [[Command-line usage]] | ||
* [[Attack Script]] | * [[Attack Script]] | ||
|} | |} | ||
</big> | </big> |
Revision as of 17:20, 1 January 2023
Introduction
NPCs also known as bots -feature introduced in April 2022 in vc-mp forum. This new feature allows you to create NPCs inside your server who will work like virtual players. Like normal players, they use server slot. Their actions are scripted by squirrel scripts. These scripts with 'artificial intelligence' of NPC reside in npcscripts directory. If you want to have 10 different NPC doing 10 different things, you might want to script 10 different scripts.
Each NPC run in its own process. This might make their usage and working economical. The NPC scripts have functions as well as callbacks.
NPC script callbacks |
NPC script functions |
Advanced functions(v1.5+)
Functions used only within gamemodeMore |