SetMyFacingAngle
		
		
		
		
		
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Description: 
Sets the facing angle of an NPC
Parameters:
(angle)
angle : The new angle (in radians) for the NPC.
Return Values:
 This function does not return any specific values.
Example
function OnPlayerText(playerid, message)
{
	if(message=="lookatme")
	{
		local pos=GetPlayerPos(playerid);local mypos=GetMyPos();
		local angle=atan2(-(pos.x-mypos.x),pos.y-mypos.y)
		SetMyFacingAngle(angle);
	}
}Related Functions
The following functions may be helpful as they relate to this function in one way or another.