IsPlayerNPC
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Description:
Checks if a player is an NPC
Parameters:
(playerid)
playerid: The id of the player to be check.
Return Values:
true, if the player is an NPC; false, otherwise.
Example
function onPlayerJoin(player) { if(IsPlayerNPC(player.ID)) print("An NPC connected"); }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.