Player States
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To be used with GetPlayerState
Often used
ID | Macro | Description |
---|---|---|
0 | PLAYER_STATE_NONE | (while initializing) |
1 | PLAYER_STATE_ONFOOT | Player is onfoot |
2 | PLAYER_STATE_AIM | Player is aiming |
3 | PLAYER_STATE_DRIVER | Player is driver of a vehicle |
4 | PLAYER_STATE_PASSENGER | Player is passenger of a vehicle |
8 | PLAYER_STATE_WASTED | Player is dead or in class selection |
9 | PLAYER_STATE_SPAWNED | Player is spawned |
Internally Used
ID | Macro | Description |
---|---|---|
5 | PLAYER_STATE_ENTER_VEHICLE_DRIVER | Player enters a vehicle as driver |
6 | PLAYER_STATE_ENTER_VEHICLE_PASSENGER | Player enters a vehicle as passenger |
7 | PLAYER_STATE_EXIT_VEHICLE | Player exits a vehicle |