Player States
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To be used with GetPlayerState
Often used
| ID | Macro | Description |
|---|---|---|
| 0 | PLAYER_STATE_NONE | (while initializing) |
| 1 | PLAYER_STATE_ONFOOT | Player is onfoot |
| 2 | PLAYER_STATE_AIM | Player is aiming |
| 3 | PLAYER_STATE_DRIVER | Player is driver of a vehicle |
| 4 | PLAYER_STATE_PASSENGER | Player is passenger of a vehicle |
| 8 | PLAYER_STATE_WASTED | Player is dead or in class selection |
| 9 | PLAYER_STATE_SPAWNED | Player is spawned |
Internally Used
| ID | Macro | Description |
|---|---|---|
| 5 | PLAYER_STATE_ENTER_VEHICLE_DRIVER | Player enters a vehicle as driver |
| 6 | PLAYER_STATE_ENTER_VEHICLE_PASSENGER | Player enters a vehicle as passenger |
| 7 | PLAYER_STATE_EXIT_VEHICLE | Player exits a vehicle |