ConnectNPC: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Welcome| desc=Connect an NPC to the server| params=<syntaxhighlight lang="lua">(name, script, host="127.0.0.1")</syntaxhighlight> <poem>::name : The name for the NPC to use....") |
No edit summary |
||
Line 1: | Line 1: | ||
{{Welcome| | {{Welcome| | ||
desc=Connect an NPC to the server| | desc=Connect an NPC to the server| | ||
params=<syntaxhighlight lang="lua">(name, script, host="127.0.0.1")</syntaxhighlight> | params=<syntaxhighlight lang="lua">(name, script="", host="127.0.0.1")</syntaxhighlight> | ||
<poem>::name : The name for the NPC to use. | <poem>::name : The name for the NPC to use. | ||
::script : The script NPC must use. This script must reside in npcscripts folder.(with the ".nut" extension) | ::script : The script NPC must use. This script must reside in npcscripts folder.(with the ".nut" extension) |
Revision as of 06:37, 5 December 2022
Description:
Connect an NPC to the server
Parameters:
(name, script="", host="127.0.0.1")
name : The name for the NPC to use.
script : The script NPC must use. This script must reside in npcscripts folder.(with the ".nut" extension)
host : This paramter is optional.
Return Values:
This function does not return any specific values.
Example
function onScriptLoad() { ConnectNPC("[Bot]John", "test.nut"); }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.