Suicide: Difference between revisions
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relfuncs=*[[SetMyHealth]] | relfuncs=*[[SetMyHealth]] | ||
*[[RequestClassAbs]]| | *[[RequestClassAbs]]| | ||
retvals= | retvals=true on success and false on failure (npc not spawned)| | ||
}} | }} | ||
Latest revision as of 04:47, 6 September 2024
Description:
This function kills the npc.
Parameters:
NoParams
Return Values:
true on success and false on failure (npc not spawned)
Example
The following npc commits suicide if some one textes 'loser' to it.
function OnPlayerText(playerid, message)
{
if(message=="loser")
{
Suicide()
}
}Related Functions
The following functions may be helpful as they relate to this function in one way or another.