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desc=This function kills the npc.| | desc=This function kills the npc.| | ||
params=<syntaxhighlight lang="lua"> | params=<syntaxhighlight lang="lua"> | ||
NoParams</syntaxhighlight> | |||
<poem></poem>| | <poem></poem>| | ||
example= | example= | ||
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{ | { | ||
Suicide() | Suicide() | ||
} | |||
} | }</source>| | ||
</source>| | |||
relfuncs=*[[SetMyHealth]] | relfuncs=*[[SetMyHealth]] | ||
*[[RequestClassAbs]]| | *[[RequestClassAbs]]| | ||
returns=* true on success and false on failure (npc not spawned)| | returns=* true on success and false on failure (npc not spawned)| | ||
}} | }} |
Revision as of 04:04, 6 September 2024
Description:
This function kills the npc.
Parameters:
NoParams
Return Values:
This function does not return any specific values.
Example
The following npc commits suicide if some one textes 'loser' to it.
function OnPlayerText(playerid, message) { if(message=="loser") { Suicide() } }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.