Server.cfg: Difference between revisions
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* `1`: Saves recordings to the `recordings` folder. | * `1`: Saves recordings to the `recordings` folder. | ||
* `2`: Saves recordings to the `npcscripts/recordings` folder. | * `2`: Saves recordings to the `npcscripts/recordings` folder. | ||
* '''Note:''' This configuration is optional, and if not provided, the default recording folder is used. | * '''Note:''' This configuration is optional, and if not provided, the default recording folder is used. Also the [[.hrec_file|.hrec]] file's location (for saving aswell as loading) will always be <source inline>recordings/a_server/</source> and is not affected by this parameter. | ||
* '''Example:''' | * '''Example:''' | ||
<pre> | <pre> |
Latest revision as of 14:57, 4 February 2024
server.cfg Configuration Properties
max_npc
- Description: Limits the number of NPCs (Non-Player Characters) in the server.
- Usage: Add the following line to your `server.cfg` file:
max_npc <value>
- Accepted Values:
* `0` to `100`: Limits the number of NPCs to the specified value. * `-1`: Allows any number of NPCs (unlimited).
- Example:
max_npc 50
recdir
- Description: Specifies the directory for saving playback recordings created by StartRecordingPlayerData, StartRecordingAllPlayerData or PutServerInRecordingMode
- Usage: Add the following line to your `server.cfg` file:
recdir <value>
- Accepted Values:
* `1`: Saves recordings to the `recordings` folder. * `2`: Saves recordings to the `npcscripts/recordings` folder.
- Note: This configuration is optional, and if not provided, the default recording folder is used. Also the .hrec file's location (for saving aswell as loading) will always be
recordings/a_server/
and is not affected by this parameter. - Example:
recdir 2
Note: Ensure that you only include one configuration per line in the `server.cfg` file, and the values are specified as per the guidelines mentioned above.