GetPlayerState: Difference between revisions

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(Created page with "{{Welcome|desc=Gets the state of the specified player.| params=<syntaxhighlight lang="lua">playerid</syntaxhighlight>|")
 
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{{Welcome|desc=Gets the [[Player_States|state]] of the specified player.|
{{Welcome|desc=Gets the [[Player_States|state]] of the specified player.|
params=<syntaxhighlight lang="lua">playerid</syntaxhighlight>|
params=<syntaxhighlight lang="lua">playerid</syntaxhighlight>|
example=<source lang="lang">
if( GetPlayerState( id ) == PLAYER_STATE_WASTED )
    print(" The player "+ id + " is not spawned!" );
</source>|
}}

Latest revision as of 16:20, 1 April 2022


Description:
Gets the state of the specified player.


Parameters:

playerid


Return Values:
This function does not return any specific values.


Example

if( GetPlayerState( id ) == PLAYER_STATE_WASTED )
    print(" The player "+ id + " is not spawned!" );