SetMyPos: Difference between revisions

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(Created page with "{{Welcome| desc=Sets an NPC's position| params=<syntaxhighlight lang="lua">(position)</syntaxhighlight> <poem>::position: The Vector position for NPC.</poem>| example=<source...")
 
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desc=Sets an NPC's position|
desc=Sets an NPC's position|
params=<syntaxhighlight lang="lua">(position)</syntaxhighlight>
params=<syntaxhighlight lang="lua">(position)</syntaxhighlight>
<poem>::position: The Vector position for NPC.</poem>|
<poem>::position: The [[Vector]] position for NPC.</poem>|
example=<source lang="lua">
example=<source lang="lua">
SetMyPos(Vector(0,1,0));
SetMyPos(Vector(0,1,0));
</source>|
</source>|
relfuncs=*[[StopRecordingPlayback]]
retvals=true on success and null on failure (from v1.6)|
*[[PauseRecordingPlayback]]
relfuncs=*[[GetMyPos]]
*[[SetMyFacingAngle]]
}}
}}

Latest revision as of 09:48, 5 January 2023


Description:
Sets an NPC's position


Parameters:

(position)

position: The Vector position for NPC.


Return Values:
true on success and null on failure (from v1.6)


Example

SetMyPos(Vector(0,1,0));

Related Functions

The following functions may be helpful as they relate to this function in one way or another.