GetVehicleSpeed: Difference between revisions

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<poem style="border: 2px solid #d6d2c5; background-color: #f9f4e6; padding: 1em;">
<poem style="border: 2px solid #d6d2c5; background-color: #f9f4e6; padding: 1em;">
This function was added in v1.7 (not released yet) and will not work on previous versions.
This function was added in v1.7 and will not work on previous versions.
</poem>
</poem>
{{Welcome|desc=Returns the speed of the streamed in vehicle|
{{Welcome|desc=Returns the speed of the streamed in vehicle|
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<poem>vehicleid : The ID of the vehicle, whose speed is to be obtained.</poem>|
<poem>vehicleid : The ID of the vehicle, whose speed is to be obtained.</poem>|
retvals=The Speed of the vehicle as Vector on success, Vector(0,0,0) on failure ( invalid vehicleid )|
retvals=The Speed of the vehicle as Vector on success, Vector(0,0,0) on failure ( invalid vehicleid )|
relfuncs=*[[GetVehiclePos]]
relfuncs=*[[GetPlayerSpeed]]
*[[GetVehiclePos]]
*[[GetVehicleRotation]]
*[[GetVehicleRotation]]
*[[GetVehicleTurretRot]]
*[[GetVehicleTurretRot]]

Latest revision as of 05:51, 25 August 2023

This function was added in v1.7 and will not work on previous versions.


Description:
Returns the speed of the streamed in vehicle


Parameters:

(vehicleid)

vehicleid : The ID of the vehicle, whose speed is to be obtained.


Return Values:
The Speed of the vehicle as Vector on success, Vector(0,0,0) on failure ( invalid vehicleid )



Related Functions

The following functions may be helpful as they relate to this function in one way or another.