FaceNPCToPlayer: Difference between revisions
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(Created page with "{{Welcome| desc=This will make the npc turn towards another player| params=<syntaxhighlight lang="lua">( playerid )</syntaxhighlight> <poem>::player: The ID of the player whom...") |
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<poem>::player: The ID of the player whom to turn towards to. | <poem>::player: The ID of the player whom to turn towards to. | ||
</poem>| | </poem>| | ||
retvals= True, if function succeeds. False, if the specified player is not connected or it's not int PLAYER_STATE_ONFOOT.| | |||
relfuncs=*[[SetMyFacingAngle]]| | relfuncs=*[[SetMyFacingAngle]]| | ||
*[[GetMyFacingAngle]] | *[[GetMyFacingAngle]] | ||
}} | }} |
Latest revision as of 21:22, 24 November 2022
Description:
This will make the npc turn towards another player
Parameters:
( playerid )
player: The ID of the player whom to turn towards to.
Return Values:
True, if function succeeds. False, if the specified player is not connected or it's not int PLAYER_STATE_ONFOOT.
Related Functions
The following functions may be helpful as they relate to this function in one way or another.