OnExplosion
Jump to navigation
Jump to search
This function was added in v1.6 beta 4 and will not work on previous versions.
Description:
This event will be called when server creates an explosion.
Parameters:
( type, position, playerCaused, isOnGround )
- type : The type (integer 0-12,..) of the explosion.
- position : The Vector position where the explosion happened.
- playerCaused : The ID of the player who is responsible
- isOnGround : true, if on ground; false, otherwise.
Return Values:
This function does not return any specific values.
Related Functions
The following functions may be helpful as they relate to this function in one way or another.