AmISpawned
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Description:
This function checks whether the npc is currently spawned.
Parameters:
NoParams
Return Values:
Returns true if the npc is spawned, false otherwise.
Example
function OnPlayerText(playerid, message)
{
if(message== "John")
{
if(AmISpawned())
{
SendChat("Yes dear.");
}
else
{
SendChat("I'm not spawned lilly");
}
}
}Related Functions
The following functions may be helpful as they relate to this function in one way or another.