.rec file 1005

From NPC for VCMP 0.4 Servers
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New Structure of Rec Files

Offset Name type
0-3 Version Unsigned Integer
4-7 Recording Type Unsigned Integer
8-11 Flags Unsigned Integer
12-35^ Name if (Flags&1) == 1 char*, 24 bytes.
36-40 (or 12-16) General Datablock See General Datablock section
41- _ (or 17- _) One of SpawnData, CommandData, PickupData, PrivMsgData, CheckpointData, ObjectTouchData, ObjectShotData, DeathData,VechicleEnterData See appropriate sections
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