OnNPCConnect
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Description:
This function is called when an NPC successfully connect to a server.
Parameters:
(myplayerid)
- myplayerid::The player id the NPC has been given.
Return Values:
This function does not return any specific values.
Example
function OnNPCConnect(myplayerid) { print("I have been connected with ID:"+myplayerid+"\n"); }