ClaimObjectShot
Revision as of 12:49, 7 November 2023 by Habi (talk | contribs) (Created page with "{{Welcome|desc=Sends a object shot packet to server, so that the object shot is registered.|params=<source>( objectId, weaponId )</source><poem> objectId : The ID of the target object. weaponId : The weapon with which object shot to be registered. </poem>| retvals=true if the object is streamed in, false otherwise | relfuncs=*ClaimObjectShot *IsObjectStreamedIn *GetObjectModel *OnObjectUpdate *OnObjectStreamIn *IsObjectTouchReportEnabled }}")
Description:
Sends a object shot packet to server, so that the object shot is registered.
Parameters:
( objectId, weaponId )
objectId : The ID of the target object.
weaponId : The weapon with which object shot to be registered.
Return Values:
true if the object is streamed in, false otherwise
Related Functions
The following functions may be helpful as they relate to this function in one way or another.