OnServerData

From NPC for VCMP 0.4 Servers
Revision as of 04:02, 20 January 2023 by Habi (talk | contribs)
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This function was added in v1.6 beta and will not work on previous versions.

Description:
This function is when server sends script data( Streams in squirrel04relxx )


Parameters:

( data )

data : The data the server send as a blob object.
From blob library of squirrel, blob.readn( type )

	type		return description		return type
	‘i’			32bits number			integer
	‘s’			16bits signed integer	integer
	‘w’			16bits unsigned integer	integer
	‘c’			8bits signed integer	integer
	‘b’			8bits unsigned integer	integer
	‘f’			32bits float			float


Return Values:
This function does not return any specific values.


Example

Server code

//scripts/main.nut
Stream.StartWrite();
Stream.WriteInt(400);
Stream.WriteByte(100);
Stream.WriteString("hello");
Stream.WriteFloat(28.24);
Stream.SendStream(player);

npc code

function OnServerData( data )
{
	local len=data.readn('i');
	len=swap4(len);//because squirrel plugin sends it inverted.
	local _integer=data.readn('i');
	local _byte=data.readn('b');
	local _strlen=data.readn('w');
	_strlen=swap2(_strlen);
	local string="";
	for(local i=0;i<_strlen;i++)
		string+=format("%c",data.readn('c'));
	local _float = data.readn('f');
	printf("Received\n"+_integer+"\n"+_byte+"\n"+string+"\n"+_float+"\n");
}

Output in npc window

Received
400
100
hello
28.24