SetLocalValue
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Description:
Sets local value like health or armour of npc. Can be used before calling SendOnFootSyncDataLV which sends an onfoot player (npc) update packet to server
Parameters:
(field, value)
field : The field of npc's data to which the value is to be set
value : ( float ) The value to be set.
Return Values:
null, if the function fails, i.e. invalid field or type of value.
true, if the function succeed.
Related Functions
The following functions may be helpful as they relate to this function in one way or another.