Keys

From NPC for VCMP 0.4 Servers
Revision as of 17:44, 24 March 2022 by Habi (talk | contribs)
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Key Value Macro
1 KEY_ONFOOT_AIM
2 KEY_ONFOOT_NEXTWEP
4 KEY_ONFOOT_PREVWEP
64 KEY_ONFOOT_PUNCH
288 KEY_ONFOOT_CROUCH
576 KEY_ONFOOT_FIRE
1024 KEY_ONFOOT_SPRINT
2176 KEY_ONFOOT_JUMP
4096 KEY_ONFOOT_RIGHT
8192 KEY_ONFOOT_LEFT
16384 KEY_ONFOOT_BACKWARD
32768 KEY_ONFOOT_FORWARD
65536 KEY_ONFOOT_LOOKBHND
1 Example
2 Example
4 Example
8 Example
16 Example
1024 Example
2176 Example
4096 Example
8192 Example
65536 Example RegisterSquirrelConst(v, "KEY_INCAR_LEFT", 8192);
   RegisterSquirrelConst(v, "KEY_INCAR_RIGHT", 4096);
   RegisterSquirrelConst(v, "KEY_INCAR_BACKWARD", 2176);
   RegisterSquirrelConst(v, "KEY_INCAR_FORWARD", 1024);
   RegisterSquirrelConst(v, "KEY_INCAR_HORN", 288);
   RegisterSquirrelConst(v, "KEY_INCAR_LEANUP", 16);
   RegisterSquirrelConst(v, "KEY_INCAR_LEANDOWN", 8);
   RegisterSquirrelConst(v, "KEY_INCAR_LOOKLEFT", 4);
   RegisterSquirrelConst(v, "KEY_INCAR_LOOKRIGHT", 2);
   RegisterSquirrelConst(v, "KEY_INCAR_SUB_MISSION", 65536);
   RegisterSquirrelConst(v, "KEY_INCAR_HANDBRAKE", 1);//added  
Example Example
Example Example