GetPlayerKeys
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Description:
Gets the keys pressed down by the specified player, who is streamed in.
Parameters:
playerid
playerid : The ID of the player whose keys pressed down you want to obtain.
Return Values:
The keys(same as that returned by player.Key or onPlayerGameKeysChange used in server) of the specified player. Returns -1 if the player does not exist.
Example
if( GetPlayerKeys(id) & KEY_ONFOOT_FIRE ) { SendChat("Please don't kill me."); }