StartRecordingPlayback: Difference between revisions
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::recordname : The name of the [[.rec_file|.rec]] file to run.</poem>| | ::recordname : The name of the [[.rec_file|.rec]] file to run.</poem>| | ||
retvals=True on success and null on failure ( file not found or header different version )| | retvals=True on success and null on failure ( file not found or header different version )| | ||
example=<source lang=" | example=<source lang="Lua"> | ||
function OnNPCEnterVehicle(vehicleid, seatid) | function OnNPCEnterVehicle(vehicleid, seatid) | ||
{ | { |
Revision as of 15:33, 31 January 2023
Description:
This will run a .rec file which has to be saved in the npcscripts/recordings folder. The NPC will follow the actions recorded in the file.
Parameters:
(playbacktype, recordname)
playbacktype : The type of the recording to be loaded
recordname : The name of the .rec file to run.
Return Values:
True on success and null on failure ( file not found or header different version )
Example
function OnNPCEnterVehicle(vehicleid, seatid) { print("I entered vehicle "+vehicleid+" and my seat is "+seatid+"\n"); StartRecordingPlayback(2,"stretch"); }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.