SendPrivMsg: Difference between revisions

From NPC for VCMP 0.4 Servers
Jump to navigation Jump to search
(Created page with "{{v1_8_beta}} {{Welcome|desc=This function sends a private message to another player.| params=<source>(playerid, message)</source> <poem> ::playerid : The ID of the target player to whom private message is to be send. ::message : The message to send. </poem>| example=<source> function OnPlayerStreamIn(playerid) { SendPrivMsg(playerid, "Come near me"); } </source>| retvals=true on success, false on failure(invalid playerid)| relfuncs=*SendChat}}")
 
No edit summary
 
Line 13: Line 13:
</source>|
</source>|
retvals=true on success, false on failure(invalid playerid)|
retvals=true on success, false on failure(invalid playerid)|
relfuncs=*[[SendChat]]}}
relfuncs=*[[SendChat]]
*[[SendCommand]]}}

Latest revision as of 17:17, 29 October 2024

This function was added in v1.8 beta and will not work on previous versions.


Description:
This function sends a private message to another player.


Parameters:

(playerid, message)

playerid : The ID of the target player to whom private message is to be send.
message : The message to send.


Return Values:
true on success, false on failure(invalid playerid)


Example

function OnPlayerStreamIn(playerid)
{
	SendPrivMsg(playerid, "Come near me");
}

Related Functions

The following functions may be helpful as they relate to this function in one way or another.