FireProjectile: Difference between revisions

From NPC for VCMP 0.4 Servers
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 7: Line 7:
<poem>::weaponid: The weapon ID of the projectile. Possible values are 12-15 and 30.
<poem>::weaponid: The weapon ID of the projectile. Possible values are 12-15 and 30.
::position: The Vector position
::position: The Vector position
::r1-r7 : These are float values in the range of -PI to PI</poem>|
::r1-r7 : These are float values in the range of -1 to 1</poem>|
retvals=true, on success.|
retvals=true, on success.|
relfuncs=*[[OnProjectileFired]]|
relfuncs=*[[OnProjectileFired]]|
}}
}}

Latest revision as of 15:20, 4 May 2023

This function was added in v1.6 beta 4 and will not work on previous versions.


Description:
Fires a projectile.


Parameters:

(weaponid, position, r1, r2, r3, r4, r5, r6, r7)

weaponid: The weapon ID of the projectile. Possible values are 12-15 and 30.
position: The Vector position
r1-r7 : These are float values in the range of -1 to 1


Return Values:
true, on success.



Related Functions

The following functions may be helpful as they relate to this function in one way or another.