FireProjectile: Difference between revisions
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(Created page with "<poem style="border: 2px solid #d6d2c5; background-color: #f9f4e6; padding: 1em;"> This function was added in v1.6 beta 4 and will not work on previous versions. </poem> {{Welcome| desc=Fires a projectile like rocket launcher| params=<syntaxhighlight lang="lua">(weaponid, position, r1, r2, r3, r4, r5, r6, r7)</syntaxhighlight> <poem>::weaponid: The weapon ID of the projectile ::position: The Vector position ::r1-r7 : These are float values in the range of -PI to PI</poem...") |
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::position: The Vector position | ::position: The Vector position | ||
::r1-r7 : These are float values in the range of -PI to PI</poem>| | ::r1-r7 : These are float values in the range of -PI to PI</poem>| | ||
retvals=true, on success.| | |||
relfuncs=*[[OnProjectileFired]]| | relfuncs=*[[OnProjectileFired]]| | ||
}} | }} |
Revision as of 16:45, 3 May 2023
This function was added in v1.6 beta 4 and will not work on previous versions.
Description:
Fires a projectile like rocket launcher
Parameters:
(weaponid, position, r1, r2, r3, r4, r5, r6, r7)
weaponid: The weapon ID of the projectile
position: The Vector position
r1-r7 : These are float values in the range of -PI to PI
Return Values:
true, on success.
Related Functions
The following functions may be helpful as they relate to this function in one way or another.