GetLocalValue: Difference between revisions
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(Created page with "{{Welcome|desc=Gets current field values of npc as a player.| params=<syntaxhighlight lang="lua">(field)</syntaxhighlight> <poem>::field : The field of npc's data to which...") |
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Line 4: | Line 4: | ||
</poem>| | </poem>| | ||
retvals=<poem>The value as integer or float.</poem>| | retvals=<poem>The value as integer or float.</poem>| | ||
example=The following code will fetch npc's current | example=The following code will fetch npc's current health. | ||
<source lang="lua"> | <source lang="lua"> | ||
local health = GetLocalValue(I_HEALTH ); | local health = GetLocalValue(I_HEALTH ); | ||
if( health < 5 ) | if( health < 5 ) | ||
SendChat("Water. water please..."); | SendChat("Water. water please..."); | ||
</source> | </source>| | ||
relfuncs= *[[SetLocalValue]] | relfuncs= *[[SetLocalValue]] | ||
}} | }} |
Latest revision as of 18:19, 7 December 2022
Description:
Gets current field values of npc as a player.
Parameters:
(field)
field : The field of npc's data to which the value is to be get.
Return Values:
The value as integer or float.
Example
The following code will fetch npc's current health.
local health = GetLocalValue(I_HEALTH ); if( health < 5 ) SendChat("Water. water please...");
Related Functions
The following functions may be helpful as they relate to this function in one way or another.