SetTimerEx: Difference between revisions

From NPC for VCMP 0.4 Servers
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{Welcome|note=This was added in 0.1b and will not work in first version.
{{Welcome|
desc=This will create set a timer, which will be triggered when the given time has passed.|
params=<syntaxhighlight lang="lua">(FunctionName, interval, repeat)</syntaxhighlight>
<poem>::FunctionName : The name of the function to be called.
::interval : The amount of time (in milliseconds) after which the function will be called.
::n : The number of times the function is to be called. Specify 0 to call the function infinite number of times</poem>|
retvals=The ID of the timer created, which can be used with [[KillTimer]]|
note=Unlike the usual timer function in squirrel gamemode, this function has third parameter 1 or 0. If you pass 1, the timer will repeat indefinitely rather than execute one time. Pass 0 to execute timer '''one time''' only.|note=This was added in 0.1b and will not work in first version.
}}
}}

Revision as of 06:14, 13 November 2022


Description:
This will create set a timer, which will be triggered when the given time has passed.


Parameters:

(FunctionName, interval, repeat)

FunctionName : The name of the function to be called.
interval : The amount of time (in milliseconds) after which the function will be called.
n : The number of times the function is to be called. Specify 0 to call the function infinite number of times


Return Values:
The ID of the timer created, which can be used with KillTimer

Important Note:
This was added in 0.1b and will not work in first version.