GetMyArmour: Difference between revisions
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(Created page with "{{v1_8_beta}} {{Welcome|desc=This function returns the Armour of the NPC|params=<source>NoParams</source>| example=<source> if(AmISpawned()) { print("I have armour "+GetMyArmour()+"\n"); } </source>| retvals=The Armour of npc.| relfuncs=*GetPlayerArmour *GetMyHealth}}") |
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Line 7: | Line 7: | ||
} | } | ||
</source>| | </source>| | ||
retvals=The | retvals=The amount of armour the npc has as integer.| | ||
relfuncs=*[[GetPlayerArmour]] | relfuncs=*[[GetPlayerArmour]] | ||
*[[GetMyHealth]]}} | *[[GetMyHealth]]}} |
Latest revision as of 17:10, 29 October 2024
This function was added in v1.8 beta and will not work on previous versions.
Description:
This function returns the Armour of the NPC
Parameters:
NoParams
Return Values:
The amount of armour the npc has as integer.
Example
if(AmISpawned()) { print("I have armour "+GetMyArmour()+"\n"); }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.