RequestClassAbs: Difference between revisions
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(Created page with "{{v1_8_beta}} {{Welcome|desc=Request a class by specifying its absolute class ID (0,1,2,3,4,..) rather than choosing it relatively (-1,0,1) through RequestClass. This function must be called when npc is not spawned. Calling it when npc is spawned has no effect.| params=<source lang="lua">(classId)</source> <poem> :: classId : The ID of the class to select </poem>| retvals=true, on success and false, on failure (classId out of range)| example=<source lang="lua"> </so...") |
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retvals=true, on success and false, on failure (classId out of range)| | retvals=true, on success and false, on failure (classId out of range)| | ||
example=<source lang="lua"> | example=<source lang="lua"> | ||
function OnPlayerDeath(playerid) | |||
{ | |||
if(playerid==GetMyID()) | |||
RequestClassAbs(3); | |||
} | |||
</source>| | </source>| | ||
relfuncs=*[[RequestClass]] | relfuncs=*[[RequestClass]] | ||
*[[OnNPCClassSelect]]}} | *[[OnNPCClassSelect]]}} |
Revision as of 15:50, 7 February 2024
This function was added in v1.8 beta and will not work on previous versions.
Description:
Request a class by specifying its absolute class ID (0,1,2,3,4,..) rather than choosing it relatively (-1,0,1) through RequestClass. This function must be called when npc is not spawned. Calling it when npc is spawned has no effect.
Parameters:
(classId)
classId : The ID of the class to select
Return Values:
true, on success and false, on failure (classId out of range)
Example
function OnPlayerDeath(playerid) { if(playerid==GetMyID()) RequestClassAbs(3); }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.