Recording Flags: Difference between revisions

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(Created page with "<big>To be used with StartRecordingPlayerData <source lang="lua"> REC_NAME 1 REC_SPAWN 2 REC_ONFOOT_NORMAL 4 REC_ONFOOT_AIM 8 REC_VEHICLE_DRIVER 16 REC_VEHICLE_PASSENGER 32 REC_DEATH 64 REC_OBJECT_SHOT 128 REC_OBJECT_TOUCH 256 REC_PICKUP_PICKED 512 REC_CHECKPOINT_ENTERED 1024 REC_CHECKPOINT_EXITED 2048 REC_PLAYER_COMMAND 4096 REC_PLAYER_CHAT 8192 REC_PLAYER_PM...")
 
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REC_PLAYER_PM          0x4000
REC_PLAYER_PM          0x4000
REC_CLIENTSCRIPT_DATA  0x8000
REC_CLIENTSCRIPT_DATA  0x8000
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</source>
 
Also
<source lang="lua">
REC_STANDARD        (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER)
REC_AFTERLIFE      (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH)
REC_SPYMODE        (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_PLAYER_COMMAND|REC_PLAYER_CHAT|REC_PLAYER_PM)
REC_RACEMODE        (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_CHECKPOINT_ENTERED|REC_CHECKPOINT_EXITED)
REC_RAMPAGE        (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_PICKUP_PICKED)
REC_RIFLERANGE      (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_OBJECT_SHOT|REC_OBJECT_TOUCH)
REC_EVERYTHING      (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_OBJECT_SHOT|REC_OBJECT_TOUCH|REC_CHECKPOINT_ENTERED|REC_CHECKPOINT_EXITED|REC_PICKUP_PICKED|REC_PLAYER_COMMAND|REC_PLAYER_CHAT|REC_PLAYER_PM|REC_CLIENTSCRIPT_DATA)
REC_ALLNAME        (REC_NAME|REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_OBJECT_SHOT|REC_OBJECT_TOUCH|REC_CHECKPOINT_ENTERED|REC_CHECKPOINT_EXITED|REC_PICKUP_PICKED|REC_PLAYER_COMMAND|REC_PLAYER_CHAT|REC_PLAYER_PM|REC_CLIENTSCRIPT_DATA)
 
</source></big

Revision as of 18:01, 19 December 2023

To be used with StartRecordingPlayerData

REC_NAME                1
REC_SPAWN               2
REC_ONFOOT_NORMAL       4
REC_ONFOOT_AIM          8
REC_VEHICLE_DRIVER      16
REC_VEHICLE_PASSENGER   32
REC_DEATH               64
REC_OBJECT_SHOT         128
REC_OBJECT_TOUCH        256
REC_PICKUP_PICKED       512
REC_CHECKPOINT_ENTERED  1024
REC_CHECKPOINT_EXITED   2048
REC_PLAYER_COMMAND      4096
REC_PLAYER_CHAT         8192
REC_PLAYER_PM           0x4000
REC_CLIENTSCRIPT_DATA   0x8000

Also

REC_STANDARD        (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER)
REC_AFTERLIFE       (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH)
REC_SPYMODE         (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_PLAYER_COMMAND|REC_PLAYER_CHAT|REC_PLAYER_PM)
REC_RACEMODE        (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_CHECKPOINT_ENTERED|REC_CHECKPOINT_EXITED)
REC_RAMPAGE         (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_PICKUP_PICKED)
REC_RIFLERANGE      (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_OBJECT_SHOT|REC_OBJECT_TOUCH)
REC_EVERYTHING      (REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_OBJECT_SHOT|REC_OBJECT_TOUCH|REC_CHECKPOINT_ENTERED|REC_CHECKPOINT_EXITED|REC_PICKUP_PICKED|REC_PLAYER_COMMAND|REC_PLAYER_CHAT|REC_PLAYER_PM|REC_CLIENTSCRIPT_DATA)
REC_ALLNAME         (REC_NAME|REC_ONFOOT_NORMAL|REC_ONFOOT_AIM|REC_VEHICLE_DRIVER|REC_VEHICLE_PASSENGER|REC_SPAWN|REC_DEATH|REC_OBJECT_SHOT|REC_OBJECT_TOUCH|REC_CHECKPOINT_ENTERED|REC_CHECKPOINT_EXITED|REC_PICKUP_PICKED|REC_PLAYER_COMMAND|REC_PLAYER_CHAT|REC_PLAYER_PM|REC_CLIENTSCRIPT_DATA)

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