FireProjectile: Difference between revisions

From NPC for VCMP 0.4 Servers
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 3: Line 3:
</poem>
</poem>
{{Welcome|
{{Welcome|
desc=Fires a projectile like rocket launcher|
desc=Fires a [[Template:Projectiles|projectile]].|
params=<syntaxhighlight lang="lua">(weaponid, position, r1, r2, r3, r4, r5, r6, r7)</syntaxhighlight>
params=<syntaxhighlight lang="lua">(weaponid, position, r1, r2, r3, r4, r5, r6, r7)</syntaxhighlight>
<poem>::weaponid: The weapon ID of the projectile
<poem>::weaponid: The weapon ID of the projectile. Possible values are 12-15 and 30.
::position: The Vector position
::position: The Vector position
::r1-r7 : These are float values in the range of -PI to PI</poem>|
::r1-r7 : These are float values in the range of -1 to 1</poem>|
retvals=true, on success.|
retvals=true, on success.|
relfuncs=*[[OnProjectileFired]]|
relfuncs=*[[OnProjectileFired]]|
}}
}}

Latest revision as of 15:20, 4 May 2023

This function was added in v1.6 beta 4 and will not work on previous versions.


Description:
Fires a projectile.


Parameters:

(weaponid, position, r1, r2, r3, r4, r5, r6, r7)

weaponid: The weapon ID of the projectile. Possible values are 12-15 and 30.
position: The Vector position
r1-r7 : These are float values in the range of -1 to 1


Return Values:
true, on success.



Related Functions

The following functions may be helpful as they relate to this function in one way or another.