SendInCarSyncData: Difference between revisions

From NPC for VCMP 0.4 Servers
Jump to navigation Jump to search
No edit summary
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<poem style="border: 2px solid #d6d2c5; background-color: #ffff00; padding: 1em;">
<poem style="border: 2px solid #d6d2c5; background-color: #ADD8E6; padding: 1em;">
This function has been added in v1.6.
This function has been added in [[V1_6_alpha_release_notes|v1.6]].
</poem>
</poem>
{{Welcome|
{{Welcome|

Latest revision as of 00:37, 8 January 2023

This function has been added in v1.6.


Description:
This will send an in-car sync packet to server which is filled by the following parameters.


Parameters:

( keys, health, armour, weapon, ammo, carhealth, cardamage, x, y, z, rotx, roty, rotz, rotw, speedx, speedy, speedz, turretx, turrety )

keys : The npc's Game Keys to hold.
health : The npc's health.( in subsequent packets, it can be decreased but do not increase )
armour  : The npc's armour.
weapon  : The weapon of npc.
ammo : The weapon's ammo.
carhealth : Health of the vehicle in which npc is driver. (0-1000.0)
damage : The vehicle's damage.
x : The x co-ordinate of the vehicle.
y : The y co-ordinate of the vehicle.
z : The z co-ordinate of the vehicle.
rotx : The x co-ordinate of the quaternion rotation of the vehicle.
roty : The y co-ordinate of the quaternion rotation of the vehicle.
rotz : The z co-ordinate of the quaternion rotation of the vehicle.
rotw : The w co-ordinate of the quaternion rotation of the vehicle.
speedx : The vehicle's speed x co-ordinate.
speedy : The vehicle's speed y co-ordinate.
speedz : The vehicle's speed z co-ordinate.
turretx : The float value turretx
turrety : The float value turrety


Return Values:
This function does not return any specific values.

Important Note:
This was added in v1.6

Example

Related Functions

The following functions may be helpful as they relate to this function in one way or another.