IsCheckpointSphere: Difference between revisions

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retvals=true if the checkpoint is sphere, false otherwise. This function throws error if invalid checkpointId is given.|
retvals=true if the checkpoint is sphere, false otherwise. This function throws error if invalid checkpointId is given.|
example=<source lang="lua">
example=<source lang="lua">
if(IsCheckpointStreamIn(checkpointId))
if(IsCheckpointStreamedIn(checkpointId))
{
{
local isSphere=IsCheckpointSphere(checkpointId);
local isSphere=IsCheckpointSphere(checkpointId);
}</source>
}</source>|
relfuncs=*[[GetCheckpointRadius]]
relfuncs=*[[GetCheckpointRadius]]
*[[GetCheckpointColor]]
*[[GetCheckpointColor]]
*[[GetCheckpointPos]]
*[[GetCheckpointPos]]
*[[IsCheckpointStreamedIn]]
}}
}}

Latest revision as of 06:25, 9 November 2023


Description:
Checks whether a checkpoint is sphere or not.


Parameters:

( checkpointId )

checkpointId : The ID of the target checkpoint whose shape is to be determined.


Return Values:
true if the checkpoint is sphere, false otherwise. This function throws error if invalid checkpointId is given.


Example

if(IsCheckpointStreamedIn(checkpointId))
{
local isSphere=IsCheckpointSphere(checkpointId);
}

Related Functions

The following functions may be helpful as they relate to this function in one way or another.