GetVehicleHealth: Difference between revisions
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<poem style="border: 2px solid #d6d2c5; background-color: #f9f4e6; padding: 1em;"> | <poem style="border: 2px solid #d6d2c5; background-color: #f9f4e6; padding: 1em;"> | ||
This function was added in v1.7 | This function was added in v1.7 and will not work on previous versions. | ||
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{{Welcome|desc=Returns the health of the vehicle as float| | {{Welcome|desc=Returns the health of the vehicle as float| | ||
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retvals=The health of the vehicle on success, 0.0 on failure (invalid/not streamedin vehicle)| | retvals=The health of the vehicle on success, 0.0 on failure (invalid/not streamedin vehicle)| | ||
relfuncs=*[[GetVehicleDamage]] | relfuncs=*[[GetVehicleDamage]] | ||
*[[ | *[[GetPlayerHealth]]}} |
Latest revision as of 05:52, 25 August 2023
This function was added in v1.7 and will not work on previous versions.
Description:
Returns the health of the vehicle as float
Parameters:
(vehicleid)
vehicleid : The ID of the vehicle whose health is to be found
Return Values:
The health of the vehicle on success, 0.0 on failure (invalid/not streamedin vehicle)
Related Functions
The following functions may be helpful as they relate to this function in one way or another.