OnPlayerDeath: Difference between revisions
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(Created page with "{{Welcome| desc=This function is called when a player in the server dies.| params=<syntaxhighlight lang="lua">(playerid)</syntaxhighlight> <poem>::playerid : The ID of the pla...") |
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{{Welcome| | {{Welcome| | ||
desc=This function is called when a player in the server dies.| | desc=This function is called when a player in the server dies or npc dies.| | ||
params=<syntaxhighlight lang="lua">(playerid)</syntaxhighlight> | params=<syntaxhighlight lang="lua">(playerid)</syntaxhighlight> | ||
<poem>::playerid : The ID of the player died/killed.</poem>| | <poem>::playerid : The ID of the player died/killed.</poem>| |
Latest revision as of 13:16, 24 November 2022
Description:
This function is called when a player in the server dies or npc dies.
Parameters:
(playerid)
playerid : The ID of the player died/killed.
Return Values:
This function does not return any specific values.
Example
function OnPlayerDeath(playerid) { //print("Player "+playerid+" has died\n"); }