SendChat: Difference between revisions
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No edit summary Tag: Manual revert |
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{{Welcome| | {{Welcome| | ||
desc=This | desc=This will send a chat message to the server.| | ||
params=<syntaxhighlight lang="lua"> | params=<syntaxhighlight lang="lua">(text)</syntaxhighlight> | ||
()</syntaxhighlight> | <poem>::text : The text to send as chat message.</poem>| | ||
<poem></poem>| | example=<source lang="lua"> | ||
example= | function OnPlayerText(player, message) | ||
<source lang="lua"> | |||
function OnPlayerText( | |||
{ | { | ||
if(message==" | if(message=="Hello") | ||
{ | { | ||
SendChat("Hi. How are you?"); | |||
} | |||
} | }</source>| | ||
</source>| | relfuncs=*[[SendCommand]] | ||
relfuncs=*[[ | |||
}} | }} |
Latest revision as of 04:06, 6 September 2024
Description:
This will send a chat message to the server.
Parameters:
(text)
text : The text to send as chat message.
Return Values:
This function does not return any specific values.
Example
function OnPlayerText(player, message) { if(message=="Hello") { SendChat("Hi. How are you?"); } }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.