RequestClassAbs: Difference between revisions
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params=<source lang="lua">(classId)</source> | params=<source lang="lua">(classId)</source> | ||
<poem> | <poem> | ||
:: classId : The ID of the class to select | :: classId : The ID of the class to select. Values must be non-negative and not more than <source inline>50</source> | ||
</poem>| | </poem>| | ||
retvals=true, on success and false, on failure (classId out of range)| | retvals=true, on success and false, on failure (classId out of range)| |
Revision as of 17:10, 8 February 2024
This function was added in v1.8 beta and will not work on previous versions.
Description:
Request a class by specifying its absolute class ID (0,1,2,3,4,..) rather than choosing it relatively (-1,0,1) through RequestClass. This function must be called when npc is not spawned. Calling it when npc is spawned has no effect.
Parameters:
(classId)
classId : The ID of the class to select. Values must be non-negative and not more than 50
Return Values:
true, on success and false, on failure (classId out of range)
Example
function OnPlayerDeath(playerid) { if(playerid==GetMyID()) RequestClassAbs(3); }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.