StartRecordingPlayerData: Difference between revisions
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(Created page with "{{Welcome| desc=Starts recording player movements to a file which can be reproduced by an NPC| params=<syntaxhighlight lang="lua">(playerid, recordtype, recordname[])</syntaxh...") |
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<poem>::playerid : The ID of the player whose actions to be recorded | <poem>::playerid : The ID of the player whose actions to be recorded | ||
::recordtype : The [[RecordingTypes|type]] of the recording. | ::recordtype : The [[RecordingTypes|type]] of the recording. | ||
::recordname : The name of the file which will store the data. The file will be saved in npcscripts/recordings with an automatically added .rec extension.</poem>| | ::recordname : The name of the file which will store the data. The file will be saved in npcscripts/recordings with an automatically added [[.rec_file|.rec]] extension.</poem>| | ||
retvals=This function does not return any specific values.| | retvals=This function does not return any specific values.| | ||
example=<source lang="lua"> | example=<source lang="lua"> |
Revision as of 06:21, 10 March 2022
Description:
Starts recording player movements to a file which can be reproduced by an NPC
Parameters:
(playerid, recordtype, recordname[])
playerid : The ID of the player whose actions to be recorded
recordtype : The type of the recording.
recordname : The name of the file which will store the data. The file will be saved in npcscripts/recordings with an automatically added .rec extension.
Return Values:
This function does not return any specific values.
Example
Related Functions
The following functions may be helpful as they relate to this function in one way or another.