Editing LookAtPlayer

Revision as of 04:59, 6 September 2024 by Habi (talk | contribs) (Created page with "{{Welcome| desc=The function sets the angle of the npc to that of the specified player, making the npc face the player.| params=<syntaxhighlight lang="lua">(playerid)</syntaxhighlight> <poem>::playerid : The ID of the player the npc will face.</poem>| example=<source lang="lua"> function OnPlayerText(playerid, message) { if(message=="lookAtMe") { if(GetDistanceFromMeToPoint(GetPlayerPos(playerid))<100.0) { LookAtPlayer(playerid); } } } </source>| relfuncs=*...")
(diff) ← Older revision | Latest revision (diff) | Newer revision β†’ (diff)
Jump to navigation Jump to search

Warning: You are editing an out-of-date revision of this page. If you publish it, any changes made since this revision will be lost.

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

Please note that all contributions to NPC for VCMP 0.4 Servers may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see NPC for VCMP 0.4 Servers:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Template used on this page: